Approach

Design thinking
that ships/

We start with people, prove ideas in our own factory and only scale what works. Five relationship moments, three lenses, four stages, one team from the first question to the finished product.

01 — The relationship journey

Five moments make a relationship/

Every customer, client or employee relationship is built in a handful of moments. We find the ones that matter most for you, then design and make what happens in them.

01

Attract

The first impression: an event, a window, a first gift.

02

Welcome

Onboarding that makes a new client or hire feel chosen.

03

Engage

The everyday experience of your service, space and products.

04

Reward

Recognition and celebrations people remember.

05

Advocate

The things people keep, use and talk about.

Our three pillars cover all five

Gifting & Merchandising

Retail Strategies

Services & Experiences

See services →

02 — Three lenses

Desirable. Feasible. Viable.

An idea is only worth building where all three meet. Most studios can test the first and the last. We test the middle in our own factory.

Desirable

Do people want it?

We start in the field with the people who will use it, not with assumptions.

Feasible

Can it be made?

Answered in our own factory, in days, with a prototype you can hold.

Viable

Does it pay back?

Every concept is costed and tied to an outcome you sign off on.

03 — The process

Open up. Narrow down. Twice/

The double diamond, with a factory in the second half. Every stage ends in something you can hold us to.

01 · Open up

Discover

Field research, stakeholder sessions and journey mapping: what your people and customers actually need.

You get: an insight report

02 · Narrow down

Define

“How might we” framing and an opportunity map. One problem worth solving, agreed by the people who sign off.

You get: one sharp brief

03 · Open up

Prototype

Co-creation workshops and physical prototypes made in our factory, tested with real users.

You get: a tested concept

04 · Narrow down

Launch

A pilot from 25 units, rollout and measurement against the brief. The team that had the idea makes sure it lands.

You get: a result in market

04 — Where to start

The WTP Innovation Sprint/

One question. A fixed scope and a fixed fee. A physical prototype at the end, not a deck.

Step 1

Understand

Map the challenge with your team and your customers.

Step 2

Diverge

Generate many ideas fast, together, in a co-creation workshop.

Step 3

Decide

Pick the strongest concept against desirable, feasible and viable.

Step 4

Prototype

Build it physically in our factory, not as a render.

Step 5

Test

Put it in real hands and learn what to keep.

You walk away with

Insight report · Opportunity map · Tested physical prototype · Launch roadmap and budget